UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimSetMeshLinkup Struct Reference

#include <AnimSet.h>

Public Member Functions

void BuildLinkup (USkeletalMesh *InSkelMesh, class UAnimSet *InAnimSet)
 

Public Attributes

TArray< int32BoneToTrackTable
 

Detailed Description

This is a mapping table between each bone in a particular skeletal mesh and the tracks of this animation set.

Member Function Documentation

◆ BuildLinkup()

void FAnimSetMeshLinkup::BuildLinkup ( USkeletalMesh InSkelMesh,
class UAnimSet InAnimSet 
)

Reset this linkup and re-create between the provided skeletal mesh and anim set.

Member Data Documentation

◆ BoneToTrackTable

TArray<int32> FAnimSetMeshLinkup::BoneToTrackTable

Mapping table. Size must be same as size of SkelMesh reference skeleton. No index should be more than the number of tracks in this AnimSet. -1 indicates no track for this bone - will use reference pose instead.


The documentation for this struct was generated from the following files: