UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimationPotentialTransition Struct Reference

#include <AnimNode_StateMachine.h>

Public Member Functions

 FAnimationPotentialTransition ()
 
bool IsValid () const
 
void Clear ()
 

Public Attributes

int32 TargetState
 
float CrossfadeTimeAdjustment
 
const FBakedStateExitTransitionTransitionRule
 
TArray< int32, TInlineAllocator< 3 > > SourceTransitionIndices
 

Constructor & Destructor Documentation

◆ FAnimationPotentialTransition()

FAnimationPotentialTransition::FAnimationPotentialTransition ( )

Member Function Documentation

◆ Clear()

void FAnimationPotentialTransition::Clear ( )

◆ IsValid()

bool FAnimationPotentialTransition::IsValid ( ) const

Member Data Documentation

◆ CrossfadeTimeAdjustment

float FAnimationPotentialTransition::CrossfadeTimeAdjustment

◆ SourceTransitionIndices

TArray<int32, TInlineAllocator<3> > FAnimationPotentialTransition::SourceTransitionIndices

◆ TargetState

int32 FAnimationPotentialTransition::TargetState

◆ TransitionRule

const FBakedStateExitTransition* FAnimationPotentialTransition::TransitionRule

The documentation for this struct was generated from the following files: