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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <BlendSpace.h>
Public Member Functions | |
| GENERATED_BODY () | |
| void | GetSamples (TArray< FWeightedBlendSample > &OutWeightedSamples, const TArray< int32 > &InDimensionIndices, const FVector &InSamplePosition, int32 &InOutTriangulationIndex) const |
| void | Empty () |
| bool | IsEmpty () const |
Public Attributes | |
| TArray< FBlendSpaceSegment > | Segments |
| TArray< FBlendSpaceTriangle > | Triangles |
The runtime data used for interpolating. Note that only one of Segments/Triangles will be in use, depending on the dimensionality of the data.
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inline |
| FBlendSpaceData::GENERATED_BODY | ( | ) |
| void FBlendSpaceData::GetSamples | ( | TArray< FWeightedBlendSample > & | OutWeightedSamples, |
| const TArray< int32 > & | InDimensionIndices, | ||
| const FVector & | InSamplePosition, | ||
| int32 & | InOutTriangulationIndex | ||
| ) | const |
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inline |
| TArray<FBlendSpaceSegment> FBlendSpaceData::Segments |
| TArray<FBlendSpaceTriangle> FBlendSpaceData::Triangles |