UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FBodyInstanceAsyncPhysicsTickHandle Struct Reference

#include <BodyInstance.h>

Public Member Functions

ENGINE_API Chaos::FRigidBodyHandle_Internaloperator-> ()
 
ENGINE_API bool IsValid () const
 
 operator bool () const
 

Public Attributes

FPhysicsActorHandle Proxy = nullptr
 

Member Function Documentation

◆ IsValid()

bool FBodyInstanceAsyncPhysicsTickHandle::IsValid ( ) const

◆ operator bool()

FBodyInstanceAsyncPhysicsTickHandle::operator bool ( ) const
inline

◆ operator->()

Chaos::FRigidBodyHandle_Internal * FBodyInstanceAsyncPhysicsTickHandle::operator-> ( )

Member Data Documentation

◆ Proxy

FPhysicsActorHandle FBodyInstanceAsyncPhysicsTickHandle::Proxy = nullptr

The documentation for this struct was generated from the following files: