#include <CachedGeometry.h>
◆ IndexBaseIndex
| uint32 FCachedGeometry::Section::IndexBaseIndex = 0 |
◆ IndexBuffer
◆ LODIndex
| int32 FCachedGeometry::Section::LODIndex = -1 |
◆ NumPrimitives
| uint32 FCachedGeometry::Section::NumPrimitives = 0 |
◆ NumVertices
| uint32 FCachedGeometry::Section::NumVertices = 0 |
◆ PositionBuffer
◆ PreviousPositionBuffer
◆ RDGPositionBuffer
◆ RDGPreviousPositionBuffer
◆ RDGTangentBuffer
◆ SectionIndex
| uint32 FCachedGeometry::Section::SectionIndex = 0 |
◆ TangentBuffer
◆ TangentFormat
| int32 FCachedGeometry::Section::TangentFormat = 0 |
◆ TotalIndexCount
| uint32 FCachedGeometry::Section::TotalIndexCount = 0 |
◆ TotalVertexCount
| uint32 FCachedGeometry::Section::TotalVertexCount = 0 |
◆ UVsBuffer
◆ UVsChannelCount
| uint32 FCachedGeometry::Section::UVsChannelCount = 0 |
◆ UVsChannelOffset
| uint32 FCachedGeometry::Section::UVsChannelOffset = 0 |
◆ VertexBaseIndex
| uint32 FCachedGeometry::Section::VertexBaseIndex = 0 |
The documentation for this struct was generated from the following file: