#include <ChaosSolverConfiguration.h>
◆ FChaosSolverConfiguration()
| FChaosSolverConfiguration::FChaosSolverConfiguration |
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◆ GENERATED_BODY()
| FChaosSolverConfiguration::GENERATED_BODY |
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◆ MoveRenamedPropertyValues()
| void FChaosSolverConfiguration::MoveRenamedPropertyValues |
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◆ bGenerateBreakData
| bool FChaosSolverConfiguration::bGenerateBreakData |
◆ bGenerateCollisionData
| bool FChaosSolverConfiguration::bGenerateCollisionData |
◆ bGenerateTrailingData
| bool FChaosSolverConfiguration::bGenerateTrailingData |
◆ BreakingFilterSettings
◆ ClusterConnectionFactor
| float FChaosSolverConfiguration::ClusterConnectionFactor |
◆ ClusterUnionConnectionType
◆ CollisionCullDistance
| float FChaosSolverConfiguration::CollisionCullDistance |
◆ CollisionFilterSettings
◆ CollisionInitialOverlapDepenetrationVelocity
| float FChaosSolverConfiguration::CollisionInitialOverlapDepenetrationVelocity |
◆ CollisionMarginFraction
| float FChaosSolverConfiguration::CollisionMarginFraction |
◆ CollisionMarginMax
| float FChaosSolverConfiguration::CollisionMarginMax |
◆ CollisionMaxPushOutVelocity
| float FChaosSolverConfiguration::CollisionMaxPushOutVelocity |
◆ DestructionSettings
◆ PositionIterations
| int32 FChaosSolverConfiguration::PositionIterations |
◆ ProjectionIterations
| int32 FChaosSolverConfiguration::ProjectionIterations |
◆ TrailingFilterSettings
◆ VelocityIterations
| int32 FChaosSolverConfiguration::VelocityIterations |
The documentation for this struct was generated from the following files: