UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FColorBulkData Struct Reference
+ Inheritance diagram for FColorBulkData:

Public Member Functions

 FColorBulkData (uint8 Alpha)
 
 FColorBulkData (int32 R, int32 G, int32 B, int32 A)
 
 FColorBulkData (FColor InColor)
 
virtual const voidGetResourceBulkData () const override
 
virtual uint32 GetResourceBulkDataSize () const override
 
virtual void Discard () override
 
- Public Member Functions inherited from FResourceBulkDataInterface
virtual ~FResourceBulkDataInterface ()
 
template<typename TElement >
TConstArrayView< TElementGetBulkDataView () const
 

Public Attributes

FColor Color
 

Constructor & Destructor Documentation

◆ FColorBulkData() [1/3]

FColorBulkData::FColorBulkData ( uint8  Alpha)
inline

◆ FColorBulkData() [2/3]

FColorBulkData::FColorBulkData ( int32  R,
int32  G,
int32  B,
int32  A 
)
inline

◆ FColorBulkData() [3/3]

FColorBulkData::FColorBulkData ( FColor  InColor)
inline

Member Function Documentation

◆ Discard()

virtual void FColorBulkData::Discard ( )
inlineoverridevirtual

Free memory after it has been used to initialize RHI resource

Implements FResourceBulkDataInterface.

◆ GetResourceBulkData()

virtual const void * FColorBulkData::GetResourceBulkData ( ) const
inlineoverridevirtual
Returns
ptr to the resource memory which has been preallocated

Implements FResourceBulkDataInterface.

◆ GetResourceBulkDataSize()

virtual uint32 FColorBulkData::GetResourceBulkDataSize ( ) const
inlineoverridevirtual
Returns
size of resource memory

Implements FResourceBulkDataInterface.

Member Data Documentation

◆ Color

FColor FColorBulkData::Color

The documentation for this struct was generated from the following file: