UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FColorMaterialInput Struct Reference

#include <MaterialExpressionIO.h>

+ Inheritance diagram for FColorMaterialInput:

Public Member Functions

ENGINE_API bool Serialize (FArchive &Ar)
 
ENGINE_API void DefaultValueChanged (const FString &DefaultValue)
 
ENGINE_API FString GetDefaultValue () const
 
 FColorMaterialInput ()
 
- Public Member Functions inherited from FMaterialInput< FLinearColor >
 FMaterialInput ()
 
- Public Member Functions inherited from FExpressionInput
 FExpressionInput ()
 
ENGINE_API bool Serialize (FArchive &Ar)
 
- Public Member Functions inherited from FMaterialInput< InputType >
 FMaterialInput ()
 

Public Attributes

uint32 UseConstant: 1
 
FLinearColor Constant
 
- Public Attributes inherited from FMaterialInput< FLinearColor >
uint32 UseConstant
 
FLinearColor Constant
 
TObjectPtr< class UMaterialExpressionExpression
 
int32 OutputIndex
 
FName InputName
 
int32 Mask
 
int32 MaskR
 
int32 MaskG
 
int32 MaskB
 
int32 MaskA
 
- Public Attributes inherited from FExpressionInput
class UMaterialExpressionExpression
 
int32 OutputIndex
 
FName InputName
 
int32 Mask
 
int32 MaskR
 
int32 MaskG
 
int32 MaskB
 
int32 MaskA
 
TObjectPtr< class UMaterialExpressionExpression
 
- Public Attributes inherited from FMaterialInput< InputType >
uint32 UseConstant: 1
 
InputType Constant
 
TObjectPtr< class UMaterialExpressionExpression
 
int32 OutputIndex
 
FName InputName
 
int32 Mask
 
int32 MaskR
 
int32 MaskG
 
int32 MaskB
 
int32 MaskA
 

Constructor & Destructor Documentation

◆ FColorMaterialInput()

FColorMaterialInput::FColorMaterialInput ( )
inline

Member Function Documentation

◆ DefaultValueChanged()

void FColorMaterialInput::DefaultValueChanged ( const FString &  DefaultValue)

◆ GetDefaultValue()

FString FColorMaterialInput::GetDefaultValue ( ) const

◆ Serialize()

bool FColorMaterialInput::Serialize ( FArchive Ar)

ICPPStructOps interface

Member Data Documentation

◆ Constant

FLinearColor FColorMaterialInput::Constant

◆ UseConstant

uint32 FColorMaterialInput::UseConstant

The documentation for this struct was generated from the following files: