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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <CustomDepthRendering.h>
Public Member Functions | |
| bool | IsValid () const |
Static Public Member Functions | |
| static FCustomDepthTextures | Create (FRDGBuilder &GraphBuilder, FIntPoint CustomDepthExtent, EShaderPlatform ShaderPlatform, bool bRequireMultiView, uint16 MobileMultiViewRenderTargetNumLayers) |
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static |
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inline |
| FRDGTextureRef FCustomDepthTextures::Depth {} |
| ERenderTargetLoadAction FCustomDepthTextures::DepthAction = ERenderTargetLoadAction::EClear |
| FRDGTextureSRVRef FCustomDepthTextures::Stencil {} |
| ERenderTargetLoadAction FCustomDepthTextures::StencilAction = ERenderTargetLoadAction::EClear |