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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleHelper.h>
Inheritance diagram for FDynamicMeshEmitterReplayData:Public Member Functions | |
| FDynamicMeshEmitterReplayData () | |
| virtual void | Serialize (FArchive &Ar) |
Public Member Functions inherited from FDynamicSpriteEmitterReplayDataBase | |
| FDynamicSpriteEmitterReplayDataBase () | |
| ~FDynamicSpriteEmitterReplayDataBase () | |
Public Member Functions inherited from FDynamicEmitterReplayDataBase | |
| FDynamicEmitterReplayDataBase () | |
| virtual | ~FDynamicEmitterReplayDataBase () |
Source data for Mesh emitters
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inline |
Constructor
Serialization
Reimplemented from FDynamicSpriteEmitterReplayDataBase.
| bool FDynamicMeshEmitterReplayData::bMeshRotationActive |
| bool FDynamicMeshEmitterReplayData::bScaleUV |
| FVector3f FDynamicMeshEmitterReplayData::LockedAxis |
| uint8 FDynamicMeshEmitterReplayData::MeshAlignment |
| int32 FDynamicMeshEmitterReplayData::MeshMotionBlurOffset |
| int32 FDynamicMeshEmitterReplayData::MeshRotationOffset |
| int32 FDynamicMeshEmitterReplayData::SubImages_Horizontal |
| int32 FDynamicMeshEmitterReplayData::SubImages_Vertical |
| int32 FDynamicMeshEmitterReplayData::SubUVDataOffset |
| int32 FDynamicMeshEmitterReplayData::SubUVInterpMethod |