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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ParticleHelper.h>
Inheritance diagram for FDynamicSpriteEmitterReplayDataBase:Public Member Functions | |
| FDynamicSpriteEmitterReplayDataBase () | |
| ~FDynamicSpriteEmitterReplayDataBase () | |
| virtual void | Serialize (FArchive &Ar) |
Public Member Functions inherited from FDynamicEmitterReplayDataBase | |
| FDynamicEmitterReplayDataBase () | |
| virtual | ~FDynamicEmitterReplayDataBase () |
Source data base class for Sprite emitters
| FDynamicSpriteEmitterReplayDataBase::FDynamicSpriteEmitterReplayDataBase | ( | ) |
Constructor
| FDynamicSpriteEmitterReplayDataBase::~FDynamicSpriteEmitterReplayDataBase | ( | ) |
Serialization
FDynamicSpriteEmitterReplayDataBase Serialization
Reimplemented from FDynamicEmitterReplayDataBase.
Reimplemented in FDynamicSpriteEmitterReplayData, FDynamicMeshEmitterReplayData, FDynamicBeam2EmitterReplayData, FDynamicTrailsEmitterReplayData, and FDynamicRibbonEmitterReplayData.
| bool FDynamicSpriteEmitterReplayDataBase::bLockAxis |
| bool FDynamicSpriteEmitterReplayDataBase::bRemoveHMDRoll |
| bool FDynamicSpriteEmitterReplayDataBase::bUseLocalSpace |
| bool FDynamicSpriteEmitterReplayDataBase::bUseVelocityForMotionBlur |
| int32 FDynamicSpriteEmitterReplayDataBase::CameraPayloadOffset |
| int32 FDynamicSpriteEmitterReplayDataBase::DynamicParameterDataOffset |
| uint8 FDynamicSpriteEmitterReplayDataBase::EmitterNormalsMode |
| uint8 FDynamicSpriteEmitterReplayDataBase::EmitterRenderMode |
| float FDynamicSpriteEmitterReplayDataBase::InvDeltaSeconds |
| int32 FDynamicSpriteEmitterReplayDataBase::LightDataOffset |
| float FDynamicSpriteEmitterReplayDataBase::LightVolumetricScatteringIntensity |
| uint8 FDynamicSpriteEmitterReplayDataBase::LockAxisFlag |
| FVector3f FDynamicSpriteEmitterReplayDataBase::LWCTile |
| UMaterialInterface* FDynamicSpriteEmitterReplayDataBase::MaterialInterface |
| int32 FDynamicSpriteEmitterReplayDataBase::MaxDrawCount |
| float FDynamicSpriteEmitterReplayDataBase::MaxFacingCameraBlendDistance |
| float FDynamicSpriteEmitterReplayDataBase::MinFacingCameraBlendDistance |
| FVector3f FDynamicSpriteEmitterReplayDataBase::NormalsCylinderDirection |
| FVector3f FDynamicSpriteEmitterReplayDataBase::NormalsSphereCenter |
| int32 FDynamicSpriteEmitterReplayDataBase::OrbitModuleOffset |
| FVector2f FDynamicSpriteEmitterReplayDataBase::PivotOffset |
| struct FParticleRequiredModule* FDynamicSpriteEmitterReplayDataBase::RequiredModule |
| uint8 FDynamicSpriteEmitterReplayDataBase::ScreenAlignment |
| int32 FDynamicSpriteEmitterReplayDataBase::SubImages_Horizontal |
| int32 FDynamicSpriteEmitterReplayDataBase::SubImages_Vertical |
| int32 FDynamicSpriteEmitterReplayDataBase::SubUVDataOffset |