UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDynamicSpriteEmitterReplayDataBase Struct Reference

#include <ParticleHelper.h>

+ Inheritance diagram for FDynamicSpriteEmitterReplayDataBase:

Public Member Functions

 FDynamicSpriteEmitterReplayDataBase ()
 
 ~FDynamicSpriteEmitterReplayDataBase ()
 
virtual void Serialize (FArchive &Ar)
 
- Public Member Functions inherited from FDynamicEmitterReplayDataBase
 FDynamicEmitterReplayDataBase ()
 
virtual ~FDynamicEmitterReplayDataBase ()
 

Public Attributes

UMaterialInterfaceMaterialInterface
 
struct FParticleRequiredModuleRequiredModule
 
FVector3f NormalsSphereCenter
 
FVector3f NormalsCylinderDirection
 
float InvDeltaSeconds
 
FVector3f LWCTile
 
int32 MaxDrawCount
 
int32 OrbitModuleOffset
 
int32 DynamicParameterDataOffset
 
int32 LightDataOffset
 
float LightVolumetricScatteringIntensity
 
int32 CameraPayloadOffset
 
int32 SubUVDataOffset
 
int32 SubImages_Horizontal
 
int32 SubImages_Vertical
 
bool bUseLocalSpace
 
bool bLockAxis
 
uint8 ScreenAlignment
 
uint8 LockAxisFlag
 
uint8 EmitterRenderMode
 
uint8 EmitterNormalsMode
 
FVector2f PivotOffset
 
bool bUseVelocityForMotionBlur
 
bool bRemoveHMDRoll
 
float MinFacingCameraBlendDistance
 
float MaxFacingCameraBlendDistance
 
- Public Attributes inherited from FDynamicEmitterReplayDataBase
EDynamicEmitterType eEmitterType
 
int32 ActiveParticleCount
 
int32 ParticleStride
 
FParticleDataContainer DataContainer
 
FVector3f Scale
 
int32 SortMode
 
FMacroUVOverride MacroUVOverride
 

Detailed Description

Source data base class for Sprite emitters

Constructor & Destructor Documentation

◆ FDynamicSpriteEmitterReplayDataBase()

FDynamicSpriteEmitterReplayDataBase::FDynamicSpriteEmitterReplayDataBase ( )

Constructor

◆ ~FDynamicSpriteEmitterReplayDataBase()

FDynamicSpriteEmitterReplayDataBase::~FDynamicSpriteEmitterReplayDataBase ( )

Member Function Documentation

◆ Serialize()

Member Data Documentation

◆ bLockAxis

bool FDynamicSpriteEmitterReplayDataBase::bLockAxis

◆ bRemoveHMDRoll

bool FDynamicSpriteEmitterReplayDataBase::bRemoveHMDRoll

◆ bUseLocalSpace

bool FDynamicSpriteEmitterReplayDataBase::bUseLocalSpace

◆ bUseVelocityForMotionBlur

bool FDynamicSpriteEmitterReplayDataBase::bUseVelocityForMotionBlur

◆ CameraPayloadOffset

int32 FDynamicSpriteEmitterReplayDataBase::CameraPayloadOffset

◆ DynamicParameterDataOffset

int32 FDynamicSpriteEmitterReplayDataBase::DynamicParameterDataOffset

◆ EmitterNormalsMode

uint8 FDynamicSpriteEmitterReplayDataBase::EmitterNormalsMode

◆ EmitterRenderMode

uint8 FDynamicSpriteEmitterReplayDataBase::EmitterRenderMode

◆ InvDeltaSeconds

float FDynamicSpriteEmitterReplayDataBase::InvDeltaSeconds

◆ LightDataOffset

int32 FDynamicSpriteEmitterReplayDataBase::LightDataOffset

◆ LightVolumetricScatteringIntensity

float FDynamicSpriteEmitterReplayDataBase::LightVolumetricScatteringIntensity

◆ LockAxisFlag

uint8 FDynamicSpriteEmitterReplayDataBase::LockAxisFlag

◆ LWCTile

FVector3f FDynamicSpriteEmitterReplayDataBase::LWCTile

◆ MaterialInterface

UMaterialInterface* FDynamicSpriteEmitterReplayDataBase::MaterialInterface

◆ MaxDrawCount

int32 FDynamicSpriteEmitterReplayDataBase::MaxDrawCount

◆ MaxFacingCameraBlendDistance

float FDynamicSpriteEmitterReplayDataBase::MaxFacingCameraBlendDistance

◆ MinFacingCameraBlendDistance

float FDynamicSpriteEmitterReplayDataBase::MinFacingCameraBlendDistance

◆ NormalsCylinderDirection

FVector3f FDynamicSpriteEmitterReplayDataBase::NormalsCylinderDirection

◆ NormalsSphereCenter

FVector3f FDynamicSpriteEmitterReplayDataBase::NormalsSphereCenter

◆ OrbitModuleOffset

int32 FDynamicSpriteEmitterReplayDataBase::OrbitModuleOffset

◆ PivotOffset

FVector2f FDynamicSpriteEmitterReplayDataBase::PivotOffset

◆ RequiredModule

struct FParticleRequiredModule* FDynamicSpriteEmitterReplayDataBase::RequiredModule

◆ ScreenAlignment

uint8 FDynamicSpriteEmitterReplayDataBase::ScreenAlignment

◆ SubImages_Horizontal

int32 FDynamicSpriteEmitterReplayDataBase::SubImages_Horizontal

◆ SubImages_Vertical

int32 FDynamicSpriteEmitterReplayDataBase::SubImages_Vertical

◆ SubUVDataOffset

int32 FDynamicSpriteEmitterReplayDataBase::SubUVDataOffset

The documentation for this struct was generated from the following files: