UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FFilterStaticMeshesForViewData Struct Reference

#include <SceneVisibilityPrivate.h>

Public Member Functions

 FFilterStaticMeshesForViewData (FViewInfo &View)
 

Public Attributes

FVector ViewOrigin
 
int32 ForcedLODLevel
 
float LODScale
 
float MinScreenRadiusForDepthPrepassSquared
 
bool bFullEarlyZPass
 

Constructor & Destructor Documentation

◆ FFilterStaticMeshesForViewData()

FFilterStaticMeshesForViewData::FFilterStaticMeshesForViewData ( FViewInfo View)

Member Data Documentation

◆ bFullEarlyZPass

bool FFilterStaticMeshesForViewData::bFullEarlyZPass

◆ ForcedLODLevel

int32 FFilterStaticMeshesForViewData::ForcedLODLevel

◆ LODScale

float FFilterStaticMeshesForViewData::LODScale

◆ MinScreenRadiusForDepthPrepassSquared

float FFilterStaticMeshesForViewData::MinScreenRadiusForDepthPrepassSquared

◆ ViewOrigin

FVector FFilterStaticMeshesForViewData::ViewOrigin

The documentation for this struct was generated from the following files: