UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGameplayDebuggerCategoryData Struct Reference

#include <GameplayDebuggerCategoryReplicator.h>

Public Attributes

FName CategoryName
 
TArray< FString > TextLines
 
TArray< FGameplayDebuggerShapeShapes
 
TArray< FGameplayDebuggerDataPackHeaderDataPacks
 
bool bIsEnabled = false
 

Member Data Documentation

◆ bIsEnabled

bool FGameplayDebuggerCategoryData::bIsEnabled = false

◆ CategoryName

FName FGameplayDebuggerCategoryData::CategoryName

◆ DataPacks

TArray<FGameplayDebuggerDataPackHeader> FGameplayDebuggerCategoryData::DataPacks

◆ Shapes

TArray<FGameplayDebuggerShape> FGameplayDebuggerCategoryData::Shapes

◆ TextLines

TArray<FString> FGameplayDebuggerCategoryData::TextLines

The documentation for this struct was generated from the following file: