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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessWeightedSampleSum.h>
Public Attributes | |
| const TCHAR * | NameX = nullptr |
| const TCHAR * | NameY = nullptr |
| FScreenPassTextureSlice | Filter |
| FScreenPassTexture | Additive |
| FLinearColor | TintColor |
| FVector2f | CrossCenterWeight = FVector2f::ZeroVector |
| float | KernelSizePercent = 0.0f |
| bool | UseMirrorAddressMode = false |
| FScreenPassTexture FGaussianBlurInputs::Additive |
| FVector2f FGaussianBlurInputs::CrossCenterWeight = FVector2f::ZeroVector |
| FScreenPassTextureSlice FGaussianBlurInputs::Filter |
| float FGaussianBlurInputs::KernelSizePercent = 0.0f |
| const TCHAR* FGaussianBlurInputs::NameX = nullptr |
| const TCHAR* FGaussianBlurInputs::NameY = nullptr |
| FLinearColor FGaussianBlurInputs::TintColor |