#include <GeometryCollectionComponent.h>
◆ GetMaskedValue()
| uint8 FGeometryCollectionClusterRep::FClusterState::GetMaskedValue |
( |
uint8 |
Mask, |
|
|
uint8 |
Offset |
|
) |
| const |
|
inline |
◆ GetObjectState()
◆ IsInternalCluster()
| bool FGeometryCollectionClusterRep::FClusterState::IsInternalCluster |
( |
| ) |
const |
|
inline |
◆ SetInternalCluster()
| void FGeometryCollectionClusterRep::FClusterState::SetInternalCluster |
( |
bool |
bInternalCluster | ) |
|
|
inline |
◆ SetMaskedValue()
| void FGeometryCollectionClusterRep::FClusterState::SetMaskedValue |
( |
uint8 |
Val, |
|
|
uint8 |
Mask, |
|
|
uint8 |
Offset |
|
) |
| |
|
inline |
◆ SetObjectState()
◆ InternalClusterMask
| constexpr uint8 FGeometryCollectionClusterRep::FClusterState::InternalClusterMask = 0b1 |
|
staticconstexpr |
◆ InternalClusterOffset
| constexpr uint8 FGeometryCollectionClusterRep::FClusterState::InternalClusterOffset = 3 |
|
staticconstexpr |
◆ StateMask
| constexpr uint8 FGeometryCollectionClusterRep::FClusterState::StateMask = 0b111 |
|
staticconstexpr |
◆ StateOffset
| constexpr uint8 FGeometryCollectionClusterRep::FClusterState::StateOffset = 0 |
|
staticconstexpr |
◆ Value
| uint8 FGeometryCollectionClusterRep::FClusterState::Value = 0 |
The documentation for this struct was generated from the following file: