#include <GlintShadingLUTs.h>
◆ GetGPUSizeBytes()
| uint64 FGlintShadingLUTsStateData::GetGPUSizeBytes |
( |
bool |
bLogSizes | ) |
const |
◆ Init()
◆ Dictionary_Alpha
| float FGlintShadingLUTsStateData::Dictionary_Alpha = 0.0f |
◆ Dictionary_N
| int32 FGlintShadingLUTsStateData::Dictionary_N = 0 |
◆ Dictionary_NDistributionsPerChannel
| int32 FGlintShadingLUTsStateData::Dictionary_NDistributionsPerChannel = 0 |
◆ Dictionary_NLevels
| int32 FGlintShadingLUTsStateData::Dictionary_NLevels = 0 |
◆ Dictionary_Pyramid0Size
| int32 FGlintShadingLUTsStateData::Dictionary_Pyramid0Size = 0 |
◆ GlintShadingLUTs
◆ RHIGlintShadingLUTs
| FRHITexture* FGlintShadingLUTsStateData::RHIGlintShadingLUTs = nullptr |
The documentation for this struct was generated from the following files: