UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGlobalDistanceFieldStreamingReadback Struct Reference

#include <ScenePrivate.h>

Public Member Functions

 FGlobalDistanceFieldStreamingReadback ()
 

Public Attributes

TArray< TUniquePtr< FRHIGPUBufferReadback > > PendingStreamingReadbackBuffers
 
uint32 MaxPendingStreamingReadbackBuffers = 4
 
uint32 ReadbackBuffersWriteIndex = 0
 
uint32 ReadbackBuffersNumPending = 0
 

Constructor & Destructor Documentation

◆ FGlobalDistanceFieldStreamingReadback()

FGlobalDistanceFieldStreamingReadback::FGlobalDistanceFieldStreamingReadback ( )
inline

Member Data Documentation

◆ MaxPendingStreamingReadbackBuffers

uint32 FGlobalDistanceFieldStreamingReadback::MaxPendingStreamingReadbackBuffers = 4

◆ PendingStreamingReadbackBuffers

TArray<TUniquePtr<FRHIGPUBufferReadback> > FGlobalDistanceFieldStreamingReadback::PendingStreamingReadbackBuffers

◆ ReadbackBuffersNumPending

uint32 FGlobalDistanceFieldStreamingReadback::ReadbackBuffersNumPending = 0

◆ ReadbackBuffersWriteIndex

uint32 FGlobalDistanceFieldStreamingReadback::ReadbackBuffersWriteIndex = 0

The documentation for this struct was generated from the following file: