UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHairStrandsDeepShadowParams Struct Reference

Public Attributes

uint32 OutputChannel = ~0
 
FRDGBufferSRVRef DeepShadow_ViewInfoBuffer = nullptr
 
FRDGBufferSRVRef DeepShadow_AtlasSlotIndexBuffer = nullptr
 
FIntPoint DeepShadow_AtlasResolution
 
FRDGTextureRef DeepShadow_FrontDepthTexture = nullptr
 
FRDGTextureRef DeepShadow_LayerTexture = nullptr
 
float DeepShadow_DepthBiasScale = 1
 
float DeepShadow_DensityScale = 1
 
FVector4f DeepShadow_LayerDepths = FVector4f(0, 0, 0, 0)
 

Member Data Documentation

◆ DeepShadow_AtlasResolution

FIntPoint FHairStrandsDeepShadowParams::DeepShadow_AtlasResolution

◆ DeepShadow_AtlasSlotIndexBuffer

FRDGBufferSRVRef FHairStrandsDeepShadowParams::DeepShadow_AtlasSlotIndexBuffer = nullptr

◆ DeepShadow_DensityScale

float FHairStrandsDeepShadowParams::DeepShadow_DensityScale = 1

◆ DeepShadow_DepthBiasScale

float FHairStrandsDeepShadowParams::DeepShadow_DepthBiasScale = 1

◆ DeepShadow_FrontDepthTexture

FRDGTextureRef FHairStrandsDeepShadowParams::DeepShadow_FrontDepthTexture = nullptr

◆ DeepShadow_LayerDepths

FVector4f FHairStrandsDeepShadowParams::DeepShadow_LayerDepths = FVector4f(0, 0, 0, 0)

◆ DeepShadow_LayerTexture

FRDGTextureRef FHairStrandsDeepShadowParams::DeepShadow_LayerTexture = nullptr

◆ DeepShadow_ViewInfoBuffer

FRDGBufferSRVRef FHairStrandsDeepShadowParams::DeepShadow_ViewInfoBuffer = nullptr

◆ OutputChannel

uint32 FHairStrandsDeepShadowParams::OutputChannel = ~0

The documentation for this struct was generated from the following file: