UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHighResolutionScreenshotMaskInputs Struct Reference

#include <PostProcessMaterial.h>

Public Attributes

FScreenPassRenderTarget OverrideOutput
 
FScreenPassTexture SceneColor
 
FSceneTextureShaderParameters SceneTextures
 
UMaterialInterfaceMaterial = nullptr
 
UMaterialInterfaceMaskMaterial = nullptr
 
UMaterialInterfaceCaptureRegionMaterial = nullptr
 

Member Data Documentation

◆ CaptureRegionMaterial

UMaterialInterface* FHighResolutionScreenshotMaskInputs::CaptureRegionMaterial = nullptr

◆ MaskMaterial

UMaterialInterface* FHighResolutionScreenshotMaskInputs::MaskMaterial = nullptr

◆ Material

UMaterialInterface* FHighResolutionScreenshotMaskInputs::Material = nullptr

◆ OverrideOutput

FScreenPassRenderTarget FHighResolutionScreenshotMaskInputs::OverrideOutput

◆ SceneColor

FScreenPassTexture FHighResolutionScreenshotMaskInputs::SceneColor

◆ SceneTextures

FSceneTextureShaderParameters FHighResolutionScreenshotMaskInputs::SceneTextures

The documentation for this struct was generated from the following file: