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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessMaterial.h>
Public Attributes | |
| FScreenPassRenderTarget | OverrideOutput |
| FScreenPassTexture | SceneColor |
| FSceneTextureShaderParameters | SceneTextures |
| UMaterialInterface * | Material = nullptr |
| UMaterialInterface * | MaskMaterial = nullptr |
| UMaterialInterface * | CaptureRegionMaterial = nullptr |
| UMaterialInterface* FHighResolutionScreenshotMaskInputs::CaptureRegionMaterial = nullptr |
| UMaterialInterface* FHighResolutionScreenshotMaskInputs::MaskMaterial = nullptr |
| UMaterialInterface* FHighResolutionScreenshotMaskInputs::Material = nullptr |
| FScreenPassRenderTarget FHighResolutionScreenshotMaskInputs::OverrideOutput |
| FScreenPassTexture FHighResolutionScreenshotMaskInputs::SceneColor |
| FSceneTextureShaderParameters FHighResolutionScreenshotMaskInputs::SceneTextures |