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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimNode_LegIK.h>
Public Member Functions | |
| FIKChain () | |
| void | InitializeFromLegData (FAnimLegIKData &InLegData, FAnimInstanceProxy *InAnimInstanceProxy) |
| void | ReachTarget (const FVector &InTargetLocation, double InReachPrecision, int32 InMaxIterations, float SoftPercentLength, float SoftAlpha) |
| void | ApplyTwistOffset (const float InTwistOffsetDegrees) |
| double | GetMaximumReach () const |
Public Attributes | |
| TArray< FIKChainLink > | Links |
| float | MinRotationAngleRadians |
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inline |
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inline |
| void FIKChain::InitializeFromLegData | ( | FAnimLegIKData & | InLegData, |
| FAnimInstanceProxy * | InAnimInstanceProxy | ||
| ) |
| void FIKChain::ReachTarget | ( | const FVector & | InTargetLocation, |
| double | InReachPrecision, | ||
| int32 | InMaxIterations, | ||
| float | SoftPercentLength, | ||
| float | SoftAlpha | ||
| ) |
| TArray<FIKChainLink> FIKChain::Links |
| float FIKChain::MinRotationAngleRadians |