UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLODSceneTree::FLODSceneNode Struct Reference

#include <ScenePrivate.h>

Public Member Functions

 FLODSceneNode ()
 
void AddChild (FPrimitiveSceneInfo *NewChild)
 
void RemoveChild (FPrimitiveSceneInfo *ChildToDelete)
 

Public Attributes

TArray< FPrimitiveSceneInfo * > ChildrenSceneInfos
 
FPrimitiveSceneInfoSceneInfo
 

Detailed Description

Information about the primitives that are attached together.

Constructor & Destructor Documentation

◆ FLODSceneNode()

FLODSceneTree::FLODSceneNode::FLODSceneNode ( )
inline

Member Function Documentation

◆ AddChild()

void FLODSceneTree::FLODSceneNode::AddChild ( FPrimitiveSceneInfo NewChild)
inline

◆ RemoveChild()

void FLODSceneTree::FLODSceneNode::RemoveChild ( FPrimitiveSceneInfo ChildToDelete)
inline

Member Data Documentation

◆ ChildrenSceneInfos

TArray<FPrimitiveSceneInfo*> FLODSceneTree::FLODSceneNode::ChildrenSceneInfos

Children scene infos.

◆ SceneInfo

FPrimitiveSceneInfo* FLODSceneTree::FLODSceneNode::SceneInfo

The primitive.


The documentation for this struct was generated from the following file: