UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLayerBlendInput Struct Reference

#include <MaterialExpressionLandscapeLayerBlend.h>

Public Member Functions

 FLayerBlendInput ()
 

Public Attributes

FName LayerName
 
TEnumAsByte< ELandscapeLayerBlendTypeBlendType
 
FExpressionInput LayerInput
 
FExpressionInput HeightInput
 
float PreviewWeight
 
FVector ConstLayerInput
 
float ConstHeightInput
 

Constructor & Destructor Documentation

◆ FLayerBlendInput()

FLayerBlendInput::FLayerBlendInput ( )
inline

Member Data Documentation

◆ BlendType

TEnumAsByte<ELandscapeLayerBlendType> FLayerBlendInput::BlendType

◆ ConstHeightInput

float FLayerBlendInput::ConstHeightInput

only used if HeightInput is not hooked up

◆ ConstLayerInput

FVector FLayerBlendInput::ConstLayerInput

only used if LayerInput is not hooked up

◆ HeightInput

FExpressionInput FLayerBlendInput::HeightInput

◆ LayerInput

FExpressionInput FLayerBlendInput::LayerInput

◆ LayerName

FName FLayerBlendInput::LayerName

◆ PreviewWeight

float FLayerBlendInput::PreviewWeight

The documentation for this struct was generated from the following file: