12#include "MaterialExpressionLandscapeLayerBlend.generated.h"
52 float ConstHeightInput;
57 , ConstLayerInput(0.0f, 0.0f, 0.0f)
58 , ConstHeightInput(0.0f)
95 virtual bool CanReferenceTexture()
const override {
return true; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ELandscapeLayerBlendType
Definition MaterialExpressionLandscapeLayerBlend.h:20
@ LB_AlphaBlend
Definition MaterialExpressionLandscapeLayerBlend.h:22
@ LB_HeightBlend
Definition MaterialExpressionLandscapeLayerBlend.h:23
@ LB_WeightBlend
Definition MaterialExpressionLandscapeLayerBlend.h:21
EMaterialValueType
Definition MaterialValueType.h:15
@ MCT_Unknown
Definition MaterialValueType.h:36
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
if(Failed) console_printf("Failed.\n")
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition StructuredArchiveSlots.h:144
Definition ArrayView.h:139
Definition EnumAsByte.h:22
Definition MaterialExpressionLandscapeLayerBlend.h:65
Definition MaterialExpression.h:150
Definition Texture.h:1219
@ false
Definition radaudio_common.h:23
Definition MaterialParameters.h:33
Definition UnrealType.h:6865