UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMaterialLayerInput Struct Reference

#include <MaterialExpressionLayerStack.h>

+ Inheritance diagram for FMaterialLayerInput:

Public Member Functions

 FMaterialLayerInput (FName NewInputName=NAME_None, EFunctionInputType NewInputType=FunctionInput_MAX)
 
FString GetInputName () const
 
- Public Member Functions inherited from FExpressionInput
 FExpressionInput ()
 
ENGINE_API bool Serialize (FArchive &Ar)
 

Public Attributes

TEnumAsByte< EFunctionInputTypeInputType
 
- Public Attributes inherited from FExpressionInput
class UMaterialExpressionExpression
 
int32 OutputIndex
 
FName InputName
 
int32 Mask
 
int32 MaskR
 
int32 MaskG
 
int32 MaskB
 
int32 MaskA
 
TObjectPtr< class UMaterialExpressionExpression
 

Constructor & Destructor Documentation

◆ FMaterialLayerInput()

FMaterialLayerInput::FMaterialLayerInput ( FName  NewInputName = NAME_None,
EFunctionInputType  NewInputType = FunctionInput_MAX 
)

Member Function Documentation

◆ GetInputName()

FString FMaterialLayerInput::GetInputName ( ) const

Member Data Documentation

◆ InputType

TEnumAsByte<EFunctionInputType> FMaterialLayerInput::InputType

The documentation for this struct was generated from the following files: