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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialExpressionLayerStack.h>
Inheritance diagram for FMaterialLayerInput:Public Member Functions | |
| FMaterialLayerInput (FName NewInputName=NAME_None, EFunctionInputType NewInputType=FunctionInput_MAX) | |
| FString | GetInputName () const |
Public Member Functions inherited from FExpressionInput | |
| FExpressionInput () | |
| ENGINE_API bool | Serialize (FArchive &Ar) |
Public Attributes | |
| TEnumAsByte< EFunctionInputType > | InputType |
Public Attributes inherited from FExpressionInput | |
| class UMaterialExpression * | Expression |
| int32 | OutputIndex |
| FName | InputName |
| int32 | Mask |
| int32 | MaskR |
| int32 | MaskG |
| int32 | MaskB |
| int32 | MaskA |
| TObjectPtr< class UMaterialExpression > | Expression |
| FMaterialLayerInput::FMaterialLayerInput | ( | FName | NewInputName = NAME_None, |
| EFunctionInputType | NewInputType = FunctionInput_MAX |
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| FString FMaterialLayerInput::GetInputName | ( | ) | const |
| TEnumAsByte<EFunctionInputType> FMaterialLayerInput::InputType |