13#include "MaterialExpressionLayerStack.generated.h"
27 FString GetInputName() const;
38 UPROPERTY(EditAnywhere, Category =
AvailableFunctions, meta = (DisallowedClasses =
"/Script/Engine.MaterialFunctionMaterialLayerBlend, /Script/Engine.MaterialFunctionMaterialLayerBlendInstance"))
41 UPROPERTY(EditAnywhere, Category =
AvailableFunctions, meta = (AllowedClasses =
"/Script/Engine.MaterialFunctionMaterialLayerBlend, /Script/Engine.MaterialFunctionMaterialLayerBlendInstance"))
54 virtual FName GetInputName(
int32 InputIndex)
const override;
82 inline TArray<FSoftObjectPath> GetAvailableLayerPaths() {
return GetPathsFromAvailableFunctions(AvailableLayers); }
83 inline TArray<FSoftObjectPath> GetAvailableBlendPaths() {
return GetPathsFromAvailableFunctions(AvailableBlends); }
87 bool bAreAvailableLayersValid =
false;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition ObjectSaveContext.h:244
Definition ArrayView.h:139
Definition EnumAsByte.h:22
Definition SharedPointer.h:692
Definition MaterialExpressionLayerStack.h:32
Definition MaterialExpressionMaterialAttributeLayers.h:27
Definition MaterialFunctionInterface.h:59
Definition RobinHoodHashTable.h:18
Definition UnrealType.h:6865
Definition ObjectPtr.h:488