#include <MeshParticleVertexFactory.h>
◆ FDataType()
| FMeshParticleVertexFactory::FDataType::FDataType |
( |
| ) |
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inline |
◆ bInitialized
| bool FMeshParticleVertexFactory::FDataType::bInitialized |
Flag to mark as initialized
◆ ParticleColorComponent
The stream to read the vertex color from.
◆ SubUVLerpAndRelTime
The stream to read SubUV lerp and the particle relative time from
◆ SubUVs
The stream to read SubUV parameters from..
◆ TransformComponent
The stream to read the mesh transform from.
◆ VelocityComponent
The stream to read the particle velocity from
The documentation for this struct was generated from the following file: