#include <MovieSceneActorReferenceSection.h>
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| | FMovieSceneActorReferenceData () |
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| TMovieSceneChannelData< FMovieSceneActorReferenceKey > | GetData () |
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| TMovieSceneChannelData< const FMovieSceneActorReferenceKey > | GetData () const |
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| MOVIESCENETRACKS_API bool | Evaluate (FFrameTime InTime, FMovieSceneActorReferenceKey &OutValue) const |
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| virtual MOVIESCENETRACKS_API void | GetKeys (const TRange< FFrameNumber > &WithinRange, TArray< FFrameNumber > *OutKeyTimes, TArray< FKeyHandle > *OutKeyHandles) override |
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| virtual MOVIESCENETRACKS_API void | GetKeyTimes (TArrayView< const FKeyHandle > InHandles, TArrayView< FFrameNumber > OutKeyTimes) override |
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| virtual MOVIESCENETRACKS_API void | SetKeyTimes (TArrayView< const FKeyHandle > InHandles, TArrayView< const FFrameNumber > InKeyTimes) override |
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| virtual MOVIESCENETRACKS_API void | DuplicateKeys (TArrayView< const FKeyHandle > InHandles, TArrayView< FKeyHandle > OutNewHandles) override |
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| virtual MOVIESCENETRACKS_API void | DeleteKeys (TArrayView< const FKeyHandle > InHandles) override |
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| virtual MOVIESCENETRACKS_API void | DeleteKeysFrom (FFrameNumber InTime, bool bDeleteKeysBefore) override |
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| virtual MOVIESCENETRACKS_API void | RemapTimes (const UE::MovieScene::IRetimingInterface &Retimer) override |
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| virtual MOVIESCENETRACKS_API TRange< FFrameNumber > | ComputeEffectiveRange () const override |
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| virtual MOVIESCENETRACKS_API int32 | GetNumKeys () const override |
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| virtual MOVIESCENETRACKS_API void | Reset () override |
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| virtual MOVIESCENETRACKS_API void | Offset (FFrameNumber DeltaPosition) override |
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| virtual MOVIESCENETRACKS_API void | ClearDefault () override |
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| virtual MOVIESCENETRACKS_API FKeyHandle | GetHandle (int32 Index) override |
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| virtual MOVIESCENETRACKS_API int32 | GetIndex (FKeyHandle Handle) override |
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| void | SetDefault (FMovieSceneActorReferenceKey InDefaultValue) |
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| const FMovieSceneActorReferenceKey & | GetDefault () const |
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| void | UpgradeLegacyTime (UObject *Context, double Time, FMovieSceneActorReferenceKey Value) |
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| | FMovieSceneChannel () |
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| virtual | ~FMovieSceneChannel () |
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| MOVIESCENE_API void | GetKeyTime (const FKeyHandle InHandle, FFrameNumber &OutKeyTime) |
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| MOVIESCENE_API void | SetKeyTime (const FKeyHandle InHandle, const FFrameNumber InKeyTime) |
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| virtual MOVIESCENE_API void | ChangeFrameResolution (FFrameRate SourceRate, FFrameRate DestinationRate) |
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| virtual void | Optimize (const FKeyDataOptimizationParams &InParameters) |
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| virtual void | PostEditChange () |
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| FMovieSceneChannelDataKeyAddedEvent & | OnKeyAddedEvent () |
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| FMovieSceneChannelDataKeyDeletedEvent & | OnKeyDeletedEvent () |
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| FMovieSceneChannelDataKeyMovedEvent & | OnKeyMovedEvent () |
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◆ CurveValueType
◆ FMovieSceneActorReferenceData()
| FMovieSceneActorReferenceData::FMovieSceneActorReferenceData |
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inline |
◆ ClearDefault()
| void FMovieSceneActorReferenceData::ClearDefault |
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overridevirtual |
◆ ComputeEffectiveRange()
Compute the effective range of this channel, for example, the extents of its key times
- Returns
- A range that represents the greatest range of times occupied by this channel, in the sequence's frame resolution
Reimplemented from FMovieSceneChannel.
◆ DeleteKeys()
Delete the keys for the specified key handles
- Parameters
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| InHandles | Array of handles to delete |
Reimplemented from FMovieSceneChannel.
◆ DeleteKeysFrom()
Delete keys before or after a specified time
- Parameters
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| InTime | Delete keys after this time |
| bDeleteKeysBefore | Whether to delete keys before the specified time |
Reimplemented from FMovieSceneChannel.
◆ DuplicateKeys()
Duplicate the keys for the specified key handles
- Parameters
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| InHandles | Array of handles to duplicate |
| OutKeyTimes | Pre-sized array to receive duplicated key handles. Invalid key handles will not be assigned to this array. Must match size of InHandles |
Reimplemented from FMovieSceneChannel.
◆ Evaluate()
Evaluate this channel
- Parameters
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| InTime | The time to evaluate at |
| OutValue | A value to receive the result |
- Returns
- true if the channel was evaluated successfully, false otherwise
◆ GetData() [1/2]
Access a mutable interface for this channel's data
- Returns
- An object that is able to manipulate this channel's data
◆ GetData() [2/2]
Access a constant interface for this channel's data
- Returns
- An object that is able to interrogate this channel's data
◆ GetDefault()
Get this channel's default value that will be used when no keys are present
- Returns
- (Optional) The channel's default value
◆ GetHandle()
Retrieve a key handle for the specified key time index
- Parameters
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| Index | The index to retrieve |
- Returns
- A key handle that identifies the key at the specified index, regardless of re-ordering
Reimplemented from FMovieSceneChannel.
◆ GetIndex()
Attempt to retrieve the index of key from its handle
- Parameters
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| Handle | The handle to retrieve |
- Returns
- The index of the key, or INDEX_NONE
Reimplemented from FMovieSceneChannel.
◆ GetKeys()
Get key information pertaining to all keys that exist within the specified range
- Parameters
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| WithinRange | The range within which to return key information |
| OutKeyTimes | (Optional) Array to receive key times |
| OutKeyHandles | (Optional) Array to receive key handles |
Reimplemented from FMovieSceneChannel.
◆ GetKeyTimes()
Get all key times for the specified key handles
- Parameters
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| InHandles | Array of handles to get times for |
| OutKeyTimes | Pre-sized array of key times to set. Invalid key handles will not assign to this array. Must match size of InHandles |
Reimplemented from FMovieSceneChannel.
◆ GetNumKeys()
| int32 FMovieSceneActorReferenceData::GetNumKeys |
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const |
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overridevirtual |
Get the total number of keys on this channel
- Returns
- The number of keys on this channel
Reimplemented from FMovieSceneChannel.
◆ Offset()
Offset the keys within this channel by a given delta position
- Parameters
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| DeltaPosition | The number of frames to offset by, in the sequence's frame resolution |
Reimplemented from FMovieSceneChannel.
◆ RemapTimes()
Remap the times contained within this channel using a custom remapper
Reimplemented from FMovieSceneChannel.
◆ Reset()
| void FMovieSceneActorReferenceData::Reset |
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overridevirtual |
◆ SetDefault()
Set this channel's default value that should be used when no keys are present
- Parameters
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| InDefaultValue | The desired default value |
◆ SetKeyTimes()
Set key times for the specified key handles
- Parameters
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| InHandles | Array of handles to get times for |
| InKeyTimes | Array of times to apply - one per handle |
Reimplemented from FMovieSceneChannel.
◆ UpgradeLegacyTime()
Upgrade legacy data by appending to the end of the array. Assumes sorted data
The documentation for this struct was generated from the following files: