UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneDeterminismData Struct Reference

#include <IMovieSceneDeterminismSource.h>

Public Attributes

TArray< FMovieSceneDeterminismFenceFences
 
bool bParentSequenceRequiresLowerFence = false
 
bool bParentSequenceRequiresUpperFence = false
 

Detailed Description

Determinism data that is generated on compile of a UMovieSceneSequence

Member Data Documentation

◆ bParentSequenceRequiresLowerFence

bool FMovieSceneDeterminismData::bParentSequenceRequiresLowerFence = false

True if this sequence should include a fence on the lower bound of any sub sequence's that include it

◆ bParentSequenceRequiresUpperFence

bool FMovieSceneDeterminismData::bParentSequenceRequiresUpperFence = false

True if this sequence should include a fence on the upper bound of any sub sequence's that include it

◆ Fences

TArray<FMovieSceneDeterminismFence> FMovieSceneDeterminismData::Fences

Array of times that should be treated as fences. Fences cannot be crossed in a single evaluation, and force the evaluation to be split into 2 separate parts. Duplicates are allowed during compilation, but will be removed in the final compiled data.


The documentation for this struct was generated from the following file: