![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieSceneDirectorBlueprintCondition.h>
Public Attributes | |
| TObjectPtr< UFunction > | Function |
| TFieldPath< FProperty > | ConditionContextProperty |
Data for a director blueprint condition endpoint call.
| TFieldPath<FProperty> FMovieSceneDirectorBlueprintConditionData::ConditionContextProperty |
Property pointer for the function parameter that should receive the condition context params
| TObjectPtr<UFunction> FMovieSceneDirectorBlueprintConditionData::Function |
The function to call (normally a generated blueprint function on the sequence director)