UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneEvaluationFieldEntityKey Struct Reference

#include <MovieSceneEvaluationField.h>

Public Attributes

TWeakObjectPtr< UObjectEntityOwner
 
uint32 EntityID = 0
 

Friends

bool operator== (FMovieSceneEvaluationFieldEntityKey A, FMovieSceneEvaluationFieldEntityKey B)
 
bool operator!= (FMovieSceneEvaluationFieldEntityKey A, FMovieSceneEvaluationFieldEntityKey B)
 
uint32 GetTypeHash (FMovieSceneEvaluationFieldEntityKey In)
 

Detailed Description

A key that uniquely identifies an entity by its owner and ID

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FMovieSceneEvaluationFieldEntityKey  In)
friend

◆ operator!=

◆ operator==

Member Data Documentation

◆ EntityID

uint32 FMovieSceneEvaluationFieldEntityKey::EntityID = 0

The identifer for the entity within the owner. Normally this will be irrelevant (and 0), but may be used to identifier unique entities by index, or flags

◆ EntityOwner

TWeakObjectPtr<UObject> FMovieSceneEvaluationFieldEntityKey::EntityOwner

The entity owner - either a UMovieSceneSection or perhaps a UMovieSceneTrack. Must implement the IMovieSceneEntityProvider interface


The documentation for this struct was generated from the following file: