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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEvaluationTemplate.h>
Public Attributes | |
| FGuid | SequenceSignature |
| FMovieSceneEvaluationTemplateSerialNumber | TemplateSerialNumber |
Template that is used for efficient runtime evaluation of a movie scene sequence. Potentially serialized into the asset.
| FMovieSceneTrackIdentifier FMovieSceneEvaluationTemplate::AddTrack | ( | const FGuid & | InSignature, |
| FMovieSceneEvaluationTrack && | InTrack | ||
| ) |
Add a new track for the specified identifier
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Find a track within this template that relates to the specified signature
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Find a track within this template that relates to the specified signature
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Attempt to locate a track with the specified identifier
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Attempt to locate a track with the specified identifier
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Get this template's generation ledger
| const TMap< FMovieSceneTrackIdentifier, FMovieSceneEvaluationTrack > & FMovieSceneEvaluationTemplate::GetStaleTracks | ( | ) | const |
Access this template's stale tracks.
| TMap< FMovieSceneTrackIdentifier, FMovieSceneEvaluationTrack > & FMovieSceneEvaluationTemplate::GetTracks | ( | ) |
Iterate this template's tracks (non-const). NOTE that this is intended for use during the compilation phase in-editor. Beware of using this to modify tracks afterwards as it will almost certainly break evaluation.
| const TMap< FMovieSceneTrackIdentifier, FMovieSceneEvaluationTrack > & FMovieSceneEvaluationTemplate::GetTracks | ( | ) | const |
Iterate this template's tracks.
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Test whether the specified track identifier relates to a stale track
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Called after this template has been serialized in some way Purge any stale tracks we may have
Remove any data within this template that does not reside in the specified set of signatures
Remove any tracks that correspond to the specified signature
| FGuid FMovieSceneEvaluationTemplate::SequenceSignature |
| FMovieSceneEvaluationTemplateSerialNumber FMovieSceneEvaluationTemplate::TemplateSerialNumber |
Serial number that is incremented every time this template is re-generated through FMovieSceneEvaluationTemplateGenerator