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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEvaluationTemplate.h>
Public Member Functions | |
| MOVIESCENE_API FMovieSceneTrackIdentifier | FindTrackIdentifier (const FGuid &InSignature) const |
| MOVIESCENE_API void | AddTrack (const FGuid &InSignature, FMovieSceneTrackIdentifier Identifier) |
| bool | ContainsSubSection (const FGuid &InSignature) |
Public Attributes | |
| FMovieSceneTrackIdentifier | LastTrackIdentifier |
| TMap< FGuid, FMovieSceneTrackIdentifier > | TrackSignatureToTrackIdentifier |
| TMap< FGuid, FMovieSceneFrameRange > | SubSectionRanges |
| void FMovieSceneTemplateGenerationLedger::AddTrack | ( | const FGuid & | InSignature, |
| FMovieSceneTrackIdentifier | Identifier | ||
| ) |
Add a new track for the specified signature. Signature must not have already been used
Check whether we already have a sub section for the specified signature
| FMovieSceneTrackIdentifier FMovieSceneTemplateGenerationLedger::FindTrackIdentifier | ( | const FGuid & | InSignature | ) | const |
Lookup a track identifier by its originating signature
| FMovieSceneTrackIdentifier FMovieSceneTemplateGenerationLedger::LastTrackIdentifier |
| TMap<FGuid, FMovieSceneFrameRange> FMovieSceneTemplateGenerationLedger::SubSectionRanges |
Map of sub section ranges that exist in a template
| TMap<FGuid, FMovieSceneTrackIdentifier> FMovieSceneTemplateGenerationLedger::TrackSignatureToTrackIdentifier |
Map of track signature to array of track identifiers that it created