#include <MovieSceneEventSection.h>
◆ FMovieSceneEventParameters() [1/2]
| FMovieSceneEventParameters::FMovieSceneEventParameters |
( |
| ) |
|
|
inline |
◆ FMovieSceneEventParameters() [2/2]
| FMovieSceneEventParameters::FMovieSceneEventParameters |
( |
UScriptStruct & |
InStruct | ) |
|
|
inline |
Construction from a struct type
◆ GetInstance()
Retrieve an instance of this payload
- Parameters
-
| OutStruct | Structure to receive the instance |
◆ GetStructType()
| UScriptStruct * FMovieSceneEventParameters::GetStructType |
( |
| ) |
const |
|
inline |
Access the struct type of this event parameter payload
- Returns
- A valid UScriptStruct* or nullptr if the struct is not set, or no longer available
◆ OverwriteWith()
| void FMovieSceneEventParameters::OverwriteWith |
( |
uint8 * |
InstancePtr | ) |
|
Overwrite this payload with another instance of the same type.
- Parameters
-
| InstancePtr | A valid pointer to an instance of the type represented by GetStructType |
◆ Reassign()
Change the type of this event parameter payload to be the specified struct
◆ Serialize()
Serialization implementation
◆ operator!=
◆ operator<<
◆ operator==
The documentation for this struct was generated from the following files: