UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneEventParameters Struct Reference

#include <MovieSceneEventSection.h>

Public Member Functions

 FMovieSceneEventParameters ()
 
 FMovieSceneEventParameters (UScriptStruct &InStruct)
 
UScriptStructGetStructType () const
 
void Reassign (UScriptStruct *NewStruct)
 
MOVIESCENETRACKS_API void GetInstance (FStructOnScope &OutStruct) const
 
MOVIESCENETRACKS_API void OverwriteWith (uint8 *InstancePtr)
 
MOVIESCENETRACKS_API bool Serialize (FArchive &Ar)
 

Friends

MOVIESCENETRACKS_API friend bool operator== (const FMovieSceneEventParameters &A, const FMovieSceneEventParameters &B)
 
MOVIESCENETRACKS_API friend bool operator!= (const FMovieSceneEventParameters &A, const FMovieSceneEventParameters &B)
 
FArchiveoperator<< (FArchive &Ar, FMovieSceneEventParameters &Payload)
 

Constructor & Destructor Documentation

◆ FMovieSceneEventParameters() [1/2]

FMovieSceneEventParameters::FMovieSceneEventParameters ( )
inline

◆ FMovieSceneEventParameters() [2/2]

FMovieSceneEventParameters::FMovieSceneEventParameters ( UScriptStruct InStruct)
inline

Construction from a struct type

Member Function Documentation

◆ GetInstance()

void FMovieSceneEventParameters::GetInstance ( FStructOnScope OutStruct) const

Retrieve an instance of this payload

Parameters
OutStructStructure to receive the instance

◆ GetStructType()

UScriptStruct * FMovieSceneEventParameters::GetStructType ( ) const
inline

Access the struct type of this event parameter payload

Returns
A valid UScriptStruct* or nullptr if the struct is not set, or no longer available

◆ OverwriteWith()

void FMovieSceneEventParameters::OverwriteWith ( uint8 InstancePtr)

Overwrite this payload with another instance of the same type.

Parameters
InstancePtrA valid pointer to an instance of the type represented by GetStructType

◆ Reassign()

void FMovieSceneEventParameters::Reassign ( UScriptStruct NewStruct)
inline

Change the type of this event parameter payload to be the specified struct

◆ Serialize()

bool FMovieSceneEventParameters::Serialize ( FArchive Ar)

Serialization implementation

Friends And Related Symbol Documentation

◆ operator!=

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FMovieSceneEventParameters Payload 
)
friend

◆ operator==

MOVIESCENETRACKS_API friend bool operator== ( const FMovieSceneEventParameters A,
const FMovieSceneEventParameters B 
)
friend

The documentation for this struct was generated from the following files: