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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneSpawnableAnnotation.h>
Public Member Functions | |
| FMovieSceneSpawnableAnnotation () | |
| bool | IsDefault () const |
Static Public Member Functions | |
| static MOVIESCENE_API void | Add (UObject *SpawnedObject, const FGuid &ObjectBindingID, FMovieSceneSequenceID SequenceID, UMovieSceneSequence *InOriginatingSequence) |
| static MOVIESCENE_API TOptional< FMovieSceneSpawnableAnnotation > | Find (UObject *SpawnedObject) |
Public Attributes | |
| FGuid | ObjectBindingID |
| TWeakObjectPtr< UMovieSceneSequence > | OriginatingSequence |
| FMovieSceneSequenceID | SequenceID |
An annotation that's added to spawned objects from movie scene spawnables
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inline |
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static |
Add the annotation to the specified spawned object, allowing a back-reference to the sequence and binding ID
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static |
Attempt to find an annotation for the specified object
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inline |
| FGuid FMovieSceneSpawnableAnnotation::ObjectBindingID |
ID of the object binding that spawned the object
| TWeakObjectPtr<UMovieSceneSequence> FMovieSceneSpawnableAnnotation::OriginatingSequence |
Sequence that contains the object binding that spawned the object
| FMovieSceneSequenceID FMovieSceneSpawnableAnnotation::SequenceID |
The sequence ID that spawned this object