#include <MovieSceneSequenceTransform.h>
◆ FMovieSceneWarpCounter() [1/3]
◆ FMovieSceneWarpCounter() [2/3]
◆ FMovieSceneWarpCounter() [3/3]
◆ ~FMovieSceneWarpCounter()
| FMovieSceneWarpCounter::~FMovieSceneWarpCounter |
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default |
◆ AddNonWarpingLevel()
| void FMovieSceneWarpCounter::AddNonWarpingLevel |
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inline |
◆ AddWarpingLevel()
| void FMovieSceneWarpCounter::AddWarpingLevel |
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uint32 |
WarpCount | ) |
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inline |
◆ LastWarpCount()
| uint32 FMovieSceneWarpCounter::LastWarpCount |
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const |
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inline |
◆ NumWarpCounts()
| int32 FMovieSceneWarpCounter::NumWarpCounts |
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const |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ WarpCounts
The documentation for this struct was generated from the following files: