UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FNavLinkCustomInstanceData Struct Reference

#include <NavLinkCustomComponent.h>

+ Inheritance diagram for FNavLinkCustomInstanceData:

Public Member Functions

 FNavLinkCustomInstanceData ()=default
 
 FNavLinkCustomInstanceData (const UNavLinkCustomComponent *SourceComponent)
 
virtual ~FNavLinkCustomInstanceData ()=default
 
virtual bool ContainsData () const override
 
virtual void ApplyToComponent (UActorComponent *Component, const ECacheApplyPhase CacheApplyPhase) override
 
- Public Member Functions inherited from FActorComponentInstanceData
ENGINE_API FActorComponentInstanceData ()
 
ENGINE_API FActorComponentInstanceData (const UActorComponent *SourceComponent)
 
ENGINE_API bool MatchesComponent (const UActorComponent *Component, const UObject *ComponentTemplate) const
 
virtual void FindAndReplaceInstances (const TMap< UObject *, UObject * > &OldToNewInstanceMap)
 
virtual ENGINE_API void AddReferencedObjects (FReferenceCollector &Collector) override
 
const UClassGetComponentClass () const
 
const UObjectGetComponentTemplate () const
 
- Public Member Functions inherited from FInstanceCacheDataBase
virtual ENGINE_API ~FInstanceCacheDataBase ()
 
UObjectGetUniqueTransientPackage ()
 
ENGINE_API UObjectGetUniqueTransientObject (UClass *Class)
 
const TArray< FDataCacheDuplicatedObjectData > & GetDuplicatedObjects () const
 
const TArray< TObjectPtr< UObject > > & GetReferencedObjects () const
 
const TArray< uint8 > & GetSavedProperties () const
 

Public Attributes

FNavLinkId CustomLinkId
 
FNavLinkAuxiliaryId AuxiliaryCustomLinkId
 

Additional Inherited Members

- Protected Attributes inherited from FActorComponentInstanceData
TObjectPtr< const UObjectSourceComponentTemplate
 
EComponentCreationMethod SourceComponentCreationMethod
 
int32 SourceComponentTypeSerializedIndex
 
- Protected Attributes inherited from FInstanceCacheDataBase
TArray< uint8SavedProperties
 

Detailed Description

Used to store navlink data during RerunConstructionScripts

Constructor & Destructor Documentation

◆ FNavLinkCustomInstanceData() [1/2]

FNavLinkCustomInstanceData::FNavLinkCustomInstanceData ( )
default

◆ FNavLinkCustomInstanceData() [2/2]

FNavLinkCustomInstanceData::FNavLinkCustomInstanceData ( const UNavLinkCustomComponent SourceComponent)
inline

◆ ~FNavLinkCustomInstanceData()

virtual FNavLinkCustomInstanceData::~FNavLinkCustomInstanceData ( )
virtualdefault

Member Function Documentation

◆ ApplyToComponent()

virtual void FNavLinkCustomInstanceData::ApplyToComponent ( UActorComponent Component,
const ECacheApplyPhase  CacheApplyPhase 
)
inlineoverridevirtual

Applies this component instance data to the supplied component

Reimplemented from FActorComponentInstanceData.

◆ ContainsData()

virtual bool FNavLinkCustomInstanceData::ContainsData ( ) const
inlineoverridevirtual

Determines if any instance data was actually saved.

Reimplemented from FActorComponentInstanceData.

Member Data Documentation

◆ AuxiliaryCustomLinkId

FNavLinkAuxiliaryId FNavLinkCustomInstanceData::AuxiliaryCustomLinkId

◆ CustomLinkId

FNavLinkId FNavLinkCustomInstanceData::CustomLinkId

The documentation for this struct was generated from the following file: