#include <NavMeshRenderingComponent.h>
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| | FNavMeshSceneProxyData () |
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| NAVIGATIONSYSTEM_API void | Reset () |
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| NAVIGATIONSYSTEM_API void | Serialize (FArchive &Ar) |
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| NAVIGATIONSYSTEM_API uint32 | GetAllocatedSize () const |
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| TSharedRef< FNavMeshSceneProxyData, Mode > | AsShared () |
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| TSharedRef< FNavMeshSceneProxyData const, Mode > | AsShared () const |
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| TSharedRef< SubobjectType, Mode > | AsSharedSubobject (SubobjectType *SubobjectPtr) const |
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| TWeakPtr< FNavMeshSceneProxyData, Mode > | AsWeak () |
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| TWeakPtr< FNavMeshSceneProxyData const, Mode > | AsWeak () const |
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| TWeakPtr< SubobjectType, Mode > | AsWeakSubobject (SubobjectType *SubobjectPtr) const |
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| void | UpdateWeakReferenceInternal (TSharedPtr< SharedPtrType, SharedPtrMode > const *InSharedPtr, OtherType *InObject) const |
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| void | UpdateWeakReferenceInternal (TSharedRef< SharedRefType, SharedPtrMode > const *InSharedRef, OtherType *InObject) const |
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| UE_FORCEINLINE_HINT bool | DoesSharedInstanceExist () const |
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◆ FNavMeshSceneProxyData()
| FNavMeshSceneProxyData::FNavMeshSceneProxyData |
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◆ GetAllocatedSize()
| uint32 FNavMeshSceneProxyData::GetAllocatedSize |
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const |
◆ Reset()
| void FNavMeshSceneProxyData::Reset |
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◆ Serialize()
◆ AuxBoxes
◆ AuxLines
◆ AuxPoints
◆ bDataGathered
| uint32 FNavMeshSceneProxyData::bDataGathered |
◆ bNeedsNewData
| uint32 FNavMeshSceneProxyData::bNeedsNewData |
◆ Bounds
| FBox FNavMeshSceneProxyData::Bounds |
◆ ClusterLinkLines
◆ DebugLabels
◆ MeshBuilders
◆ Meshes
◆ NavDetailFlags
| int32 FNavMeshSceneProxyData::NavDetailFlags |
◆ NavLinkLines
◆ NavMeshDrawOffset
| FVector FNavMeshSceneProxyData::NavMeshDrawOffset |
◆ NavMeshEdgeLines
◆ OctreeBounds
◆ ThickLineItems
◆ TileEdgeLines
The documentation for this struct was generated from the following files: