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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetworkPhysicsComponent.h>
Inheritance diagram for FNetworkPhysicsDataHelper:Base for helper, to create data and data history
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virtualdefault |
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pure virtual |
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Copy data from the rewind history to the networked data collection and only copy data that has been altered since it was created (i.e. the client created an input that the server later altered)
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Copy data from the rewind history to the networked data collection
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Copy data from the networked data collection to the rewind history
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Copy data from the networked data collection to the rewind history and store the data ordered instead of circular and grow the history to fit all unique data
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Copy data from the rewind history to the networked data collection and only copy data that is newer than the already existing data in the data collection
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Call the ValidateData callback on the external implementation interface for data in the provided rewind history
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.
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pure virtual |
Call the ValidateData callback on the internal implementation interface for data in the provided rewind history
Implemented in TNetworkPhysicsDataHelper< DataType, bLegacyData >.