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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <OpenGLShaderResources.h>
Public Member Functions | |
| FArchive & | Serialize (FArchive &Ar, FShaderResourceTable &SRT) |
Public Attributes | |
| uint32 | GlslMarker |
| uint16 | FrequencyMarker |
| FOpenGLShaderBindings | Bindings |
| FString | ShaderName |
| TArray< CrossCompiler::FUniformBufferCopyInfo > | UniformBuffersCopyInfo |
Code header information.
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inline |
| FOpenGLShaderBindings FOpenGLCodeHeader::Bindings |
| uint16 FOpenGLCodeHeader::FrequencyMarker |
| uint32 FOpenGLCodeHeader::GlslMarker |
| FString FOpenGLCodeHeader::ShaderName |
| TArray<CrossCompiler::FUniformBufferCopyInfo> FOpenGLCodeHeader::UniformBuffersCopyInfo |