UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FOpenGLCodeHeader Struct Reference

#include <OpenGLShaderResources.h>

Public Member Functions

FArchiveSerialize (FArchive &Ar, FShaderResourceTable &SRT)
 

Public Attributes

uint32 GlslMarker
 
uint16 FrequencyMarker
 
FOpenGLShaderBindings Bindings
 
FString ShaderName
 
TArray< CrossCompiler::FUniformBufferCopyInfoUniformBuffersCopyInfo
 

Detailed Description

Code header information.

Member Function Documentation

◆ Serialize()

FArchive & FOpenGLCodeHeader::Serialize ( FArchive Ar,
FShaderResourceTable SRT 
)
inline

Member Data Documentation

◆ Bindings

FOpenGLShaderBindings FOpenGLCodeHeader::Bindings

◆ FrequencyMarker

uint16 FOpenGLCodeHeader::FrequencyMarker

◆ GlslMarker

uint32 FOpenGLCodeHeader::GlslMarker

◆ ShaderName

FString FOpenGLCodeHeader::ShaderName

◆ UniformBuffersCopyInfo

TArray<CrossCompiler::FUniformBufferCopyInfo> FOpenGLCodeHeader::UniformBuffersCopyInfo

The documentation for this struct was generated from the following file: