![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ScenePrivate.h>
Public Attributes | |
| int32 | RefCount |
| FCaptureComponentSceneState | SceneState |
| int32 FReflectionCaptureCacheEntry::RefCount |
| FCaptureComponentSceneState FReflectionCaptureCacheEntry::SceneState |