UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRemoteWorkPriority Struct Reference

#include <RemoteExecutor.h>

Public Member Functions

FRemoteServerId GetRootServerId () const
 
uint32 GetWorkDepth () const
 
FRemoteTransactionId GetRootWorkTransactionId () const
 
bool IsValid () const
 
COREUOBJECT_API FRemoteWorkPriority CreateDependentWorkPriority () const
 
COREUOBJECT_API FString ToString () const
 

Static Public Member Functions

static COREUOBJECT_API FRemoteWorkPriority CreateRootWorkPriority (FRemoteServerId ServerId, FRemoteTransactionId TransactionId)
 

Public Attributes

uint64 PackedData = 0
 

Member Function Documentation

◆ CreateDependentWorkPriority()

FRemoteWorkPriority FRemoteWorkPriority::CreateDependentWorkPriority ( ) const

◆ CreateRootWorkPriority()

FRemoteWorkPriority FRemoteWorkPriority::CreateRootWorkPriority ( FRemoteServerId  ServerId,
FRemoteTransactionId  TransactionId 
)
static

◆ GetRootServerId()

FRemoteServerId FRemoteWorkPriority::GetRootServerId ( ) const
inline

◆ GetRootWorkTransactionId()

FRemoteTransactionId FRemoteWorkPriority::GetRootWorkTransactionId ( ) const
inline

◆ GetWorkDepth()

uint32 FRemoteWorkPriority::GetWorkDepth ( ) const
inline

◆ IsValid()

bool FRemoteWorkPriority::IsValid ( ) const
inline

◆ ToString()

FString FRemoteWorkPriority::ToString ( ) const

Member Data Documentation

◆ PackedData

uint64 FRemoteWorkPriority::PackedData = 0

The documentation for this struct was generated from the following files: