#include <TextureEncodingSettings.h>
◆ Get()
◆ bFastUsesRDO
| uint32 FResolvedTextureEncodingSettings::bFastUsesRDO |
◆ bFinalUsesRDO
| uint32 FResolvedTextureEncodingSettings::bFinalUsesRDO |
◆ bSharedLinearTextureEncoding
| uint32 FResolvedTextureEncodingSettings::bSharedLinearTextureEncoding |
◆ CookUsesSpeed
◆ EditorUsesSpeed
◆ EncodeSpeed
◆ FastEffortLevel
◆ FastRDOLambda
| int8 FResolvedTextureEncodingSettings::FastRDOLambda |
◆ FastUniversalTiling
◆ FinalEffortLevel
◆ FinalRDOLambda
| int8 FResolvedTextureEncodingSettings::FinalRDOLambda |
◆ FinalUniversalTiling
◆ ForceEncodeSpeed
◆ [struct]
| struct { ... } FResolvedTextureEncodingSettings::Project |
◆ [struct]
| struct { ... } FResolvedTextureEncodingSettings::User |
The documentation for this struct was generated from the following files: