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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <GameplayTagsManager.h>
Inheritance diagram for FRestrictedGameplayTagTableRow:Public Attributes | |
| bool | bAllowNonRestrictedChildren |
Public Attributes inherited from FGameplayTagTableRow | |
| FName | Tag |
| FString | DevComment |
Simple struct for a table row in the restricted gameplay tag table and element in the ini list
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inline |
Constructors
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inline |
| FRestrictedGameplayTagTableRow::FRestrictedGameplayTagTableRow | ( | FRestrictedGameplayTagTableRow const & | Other | ) |
| bool FRestrictedGameplayTagTableRow::operator!= | ( | FRestrictedGameplayTagTableRow const & | Other | ) | const |
| FRestrictedGameplayTagTableRow & FRestrictedGameplayTagTableRow::operator= | ( | FRestrictedGameplayTagTableRow const & | Other | ) |
Assignment/Equality operators
| bool FRestrictedGameplayTagTableRow::operator== | ( | FRestrictedGameplayTagTableRow const & | Other | ) | const |
| bool FRestrictedGameplayTagTableRow::bAllowNonRestrictedChildren |
Tag specified in the table