UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSequencerPlayerAnimSequence Struct Reference

#include <AnimSequencerInstanceProxy.h>

+ Inheritance diagram for FSequencerPlayerAnimSequence:

Public Attributes

TOptional< FRootMotionOverrideRootMotion
 
FAnimNode_SequenceEvaluator_Standalone PlayerNode
 
- Public Attributes inherited from FSequencerPlayerBase
int32 PoseIndex
 
bool bAdditive
 

Additional Inherited Members

- Public Member Functions inherited from FSequencerPlayerBase
 FSequencerPlayerBase ()
 
template<class TType >
bool IsOfType () const
 
virtual ~FSequencerPlayerBase ()
 
- Protected Member Functions inherited from FSequencerPlayerBase
virtual bool IsOfTypeImpl (const FName &Type) const
 

Detailed Description

Player type that evaluates a sequence-specified UAnimSequence

Member Data Documentation

◆ PlayerNode

FAnimNode_SequenceEvaluator_Standalone FSequencerPlayerAnimSequence::PlayerNode

◆ RootMotion

TOptional<FRootMotionOverride> FSequencerPlayerAnimSequence::RootMotion

The documentation for this struct was generated from the following file: