UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderResourceTableMap Struct Reference

#include <ShaderCore.h>

Public Member Functions

RENDERCORE_API void Append (const FShaderResourceTableMap &Other)
 
RENDERCORE_API void FixupOnLoad (const TMap< FString, FUniformBufferEntry > &UniformBufferMap)
 

Public Attributes

TArray< FUniformResourceEntryResources
 

Member Function Documentation

◆ Append()

void FShaderResourceTableMap::Append ( const FShaderResourceTableMap Other)

◆ FixupOnLoad()

void FShaderResourceTableMap::FixupOnLoad ( const TMap< FString, FUniformBufferEntry > &  UniformBufferMap)

Member Data Documentation

◆ Resources

TArray<FUniformResourceEntry> FShaderResourceTableMap::Resources

The documentation for this struct was generated from the following files: