UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShadowProjectionMatrix Struct Reference

#include <ShadowRendering.h>

+ Inheritance diagram for FShadowProjectionMatrix:

Public Member Functions

 FShadowProjectionMatrix (FVector::FReal MinZ, FVector::FReal MaxZ, const FVector4 &WAxis)
 
 FShadowProjectionMatrix (const FVector2D &Min, const FVector2D &Max, const FVector4 &WAxis)
 
 FShadowProjectionMatrix (const FMatrix &InMatrix, float MinZ, float MaxZ)
 
- Public Member Functions inherited from UE::Math::TMatrix< double >
void DiagnosticCheckNaN () const
 
 TMatrix ()=default
 
 TMatrix (EForceInit)
 
 TMatrix (const TPlane< double > &InX, const TPlane< double > &InY, const TPlane< double > &InZ, const TPlane< double > &InW)
 
 TMatrix (const TVector< double > &InX, const TVector< double > &InY, const TVector< double > &InZ, const TVector< double > &InW)
 
 TMatrix (const TMatrix< FArg > &From)
 
void SetIdentity ()
 
TMatrix< doubleoperator* (const TMatrix< double > &Other) const
 
TMatrix< doubleoperator* (double Other) const
 
void operator*= (const TMatrix< double > &Other)
 
void operator*= (double Other)
 
TMatrix< doubleoperator+ (const TMatrix< double > &Other) const
 
void operator+= (const TMatrix< double > &Other)
 
bool operator== (const TMatrix< double > &Other) const
 
bool Equals (const TMatrix< double > &Other, double Tolerance=UE_KINDA_SMALL_NUMBER) const
 
bool operator!= (const TMatrix< double > &Other) const
 
TVector4< doubleTransformFVector4 (const TVector4< double > &V) const
 
TVector4< doubleTransformPosition (const TVector< double > &V) const
 
TVector< doubleInverseTransformPosition (const TVector< double > &V) const
 
TVector4< doubleTransformVector (const TVector< double > &V) const
 
TVector< doubleInverseTransformVector (const TVector< double > &V) const
 
TMatrix< doubleGetTransposed () const
 
double Determinant () const
 
double RotDeterminant () const
 
TMatrix< doubleInverseFast () const
 
TMatrix< doubleInverse () const
 
TMatrix< doubleTransposeAdjoint () const
 
void RemoveScaling (double Tolerance=UE_SMALL_NUMBER)
 
TMatrix< doubleGetMatrixWithoutScale (double Tolerance=UE_SMALL_NUMBER) const
 
TVector< doubleExtractScaling (double Tolerance=UE_SMALL_NUMBER)
 
TVector< doubleGetScaleVector (double Tolerance=UE_SMALL_NUMBER) const
 
TMatrix< doubleRemoveTranslation () const
 
TMatrix< doubleConcatTranslation (const TVector< double > &Translation) const
 
bool ContainsNaN () const
 
void ScaleTranslation (const TVector< double > &Scale3D)
 
double GetMinimumAxisScale () const
 
double GetMaximumAxisScale () const
 
TMatrix< doubleApplyScale (double Scale) const
 
TVector< doubleGetOrigin () const
 
TVector< doubleGetScaledAxis (EAxis::Type Axis) const
 
void GetScaledAxes (TVector< double > &X, TVector< double > &Y, TVector< double > &Z) const
 
TVector< doubleGetUnitAxis (EAxis::Type Axis) const
 
void GetUnitAxes (TVector< double > &X, TVector< double > &Y, TVector< double > &Z) const
 
void SetAxis (int32 i, const TVector< double > &Axis)
 
void SetOrigin (const TVector< double > &NewOrigin)
 
void SetAxes (const TVector< double > *Axis0=NULL, const TVector< double > *Axis1=NULL, const TVector< double > *Axis2=NULL, const TVector< double > *Origin=NULL)
 
TVector< doubleGetColumn (int32 i) const
 
void SetColumn (int32 i, TVector< double > Value)
 
CORE_API UE::Math::TRotator< doubleRotator () const
 
CORE_API UE::Math::TQuat< doubleToQuat () const
 
void To3x4MatrixTranspose (double *Out) const
 
void To3x4MatrixTranspose (float *Out) const
 
bool GetFrustumNearPlane (TPlane< double > &OuTPln) const
 
bool GetFrustumFarPlane (TPlane< double > &OuTPln) const
 
bool GetFrustumLeftPlane (TPlane< double > &OuTPln) const
 
bool GetFrustumRightPlane (TPlane< double > &OuTPln) const
 
bool GetFrustumTopPlane (TPlane< double > &OuTPln) const
 
bool GetFrustumBottomPlane (TPlane< double > &OuTPln) const
 
void Mirror (EAxis::Type MirrorAxis, EAxis::Type FlipAxis)
 
FString ToString () const
 
void DebugPrint () const
 
uint32 ComputeHash () const
 
bool Serialize (FArchive &Ar)
 
bool SerializeFromMismatchedTag (FName StructTag, FArchive &Ar)
 

Additional Inherited Members

- Public Types inherited from UE::Math::TMatrix< double >
using FReal = double
 
- Public Attributes inherited from UE::Math::TMatrix< double >
double M [4][4]
 
- Static Public Attributes inherited from UE::Math::TMatrix< double >
static CORE_API const TMatrix Identity
 

Constructor & Destructor Documentation

◆ FShadowProjectionMatrix() [1/3]

FShadowProjectionMatrix::FShadowProjectionMatrix ( FVector::FReal  MinZ,
FVector::FReal  MaxZ,
const FVector4 WAxis 
)
inline

◆ FShadowProjectionMatrix() [2/3]

FShadowProjectionMatrix::FShadowProjectionMatrix ( const FVector2D Min,
const FVector2D Max,
const FVector4 WAxis 
)
inline

◆ FShadowProjectionMatrix() [3/3]

FShadowProjectionMatrix::FShadowProjectionMatrix ( const FMatrix InMatrix,
float  MinZ,
float  MaxZ 
)
inline

The documentation for this struct was generated from the following file: