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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SingleLayerWaterRendering.h>
| FRDGTextureMSAA FSingleLayerWaterPrePassResult::DepthPrepassTexture |
| Froxel::FRenderer FSingleLayerWaterPrePassResult::Froxels |
| FRDGTextureRef FSingleLayerWaterPrePassResult::RefractionMaskTexture |
| FRDGTextureRef FSingleLayerWaterPrePassResult::SceneDepthWithoutWater |
| TArray<FSingleLayerWaterTileClassification> FSingleLayerWaterPrePassResult::ViewTileClassification |