UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshSamplingInfo Struct Reference

#include <SkeletalMeshSampling.h>

Public Member Functions

ENGINE_API bool IsSamplingEnabled (const USkeletalMesh *OwnerMesh, int32 LODIndex) const
 
const FSkeletalMeshSamplingLODBuiltDataGetWholeMeshLODBuiltData (int32 LODIndex) const
 
int32 IndexOfRegion (FName RegionName) const
 
const FSkeletalMeshSamplingRegionGetRegion (int32 RegionIdx) const
 
const FSkeletalMeshSamplingRegionGetRegion (FName RegionName) const
 
const FSkeletalMeshSamplingBuiltDataGetBuiltData () const
 
const FSkeletalMeshSamplingRegionBuiltDataGetRegionBuiltData (int32 RegionIndex) const
 
const FSkeletalMeshSamplingRegionBuiltDataGetRegionBuiltData (FName RegionName) const
 

Public Attributes

TArray< FSkeletalMeshSamplingRegionRegions
 

Member Function Documentation

◆ GetBuiltData()

const FSkeletalMeshSamplingBuiltData & FSkeletalMeshSamplingInfo::GetBuiltData ( ) const
inline

◆ GetRegion() [1/2]

const FSkeletalMeshSamplingRegion * FSkeletalMeshSamplingInfo::GetRegion ( FName  RegionName) const
inline

◆ GetRegion() [2/2]

const FSkeletalMeshSamplingRegion & FSkeletalMeshSamplingInfo::GetRegion ( int32  RegionIdx) const
inline

◆ GetRegionBuiltData() [1/2]

const FSkeletalMeshSamplingRegionBuiltData * FSkeletalMeshSamplingInfo::GetRegionBuiltData ( FName  RegionName) const
inline

◆ GetRegionBuiltData() [2/2]

const FSkeletalMeshSamplingRegionBuiltData & FSkeletalMeshSamplingInfo::GetRegionBuiltData ( int32  RegionIndex) const
inline

◆ GetWholeMeshLODBuiltData()

const FSkeletalMeshSamplingLODBuiltData & FSkeletalMeshSamplingInfo::GetWholeMeshLODBuiltData ( int32  LODIndex) const
inline

◆ IndexOfRegion()

int32 FSkeletalMeshSamplingInfo::IndexOfRegion ( FName  RegionName) const
inline

◆ IsSamplingEnabled()

bool FSkeletalMeshSamplingInfo::IsSamplingEnabled ( const USkeletalMesh OwnerMesh,
int32  LODIndex 
) const

True if this LOD is enabled for the whole mesh or a named region.

Member Data Documentation

◆ Regions

TArray<FSkeletalMeshSamplingRegion> FSkeletalMeshSamplingInfo::Regions

Info defining sampling of named regions on this mesh.


The documentation for this struct was generated from the following files: