UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkinningTransformProvider::FProviderContext Struct Reference

#include <SkinningTransformProvider.h>

Public Member Functions

 FProviderContext (const TConstArrayView< FPrimitiveSceneInfo * > InPrimitives, const TConstArrayView< FSkinningSceneExtensionProxy * > InProxies, const TConstArrayView< FProviderIndirection > InIndirections, const TConstArrayView< FSkeletonBatch > InSkeletonBatches, float InDeltaTime, FRDGBuilder &InGraphBuilder, FRDGBufferRef InTransformBuffer, FRDGBufferSRVRef InHierarchyBufferSRV)
 

Public Attributes

TConstArrayView< FPrimitiveSceneInfo * > Primitives
 
TConstArrayView< FSkinningSceneExtensionProxy * > Proxies
 
TConstArrayView< FProviderIndirectionIndirections
 
TConstArrayView< FSkeletonBatchSkeletonBatches
 
FRDGBuilderGraphBuilder
 
FRDGBufferRef TransformBuffer
 
FRDGBufferSRVRef HierarchyBufferSRV
 
float DeltaTime = 0.0f
 

Constructor & Destructor Documentation

◆ FProviderContext()

FSkinningTransformProvider::FProviderContext::FProviderContext ( const TConstArrayView< FPrimitiveSceneInfo * >  InPrimitives,
const TConstArrayView< FSkinningSceneExtensionProxy * >  InProxies,
const TConstArrayView< FProviderIndirection InIndirections,
const TConstArrayView< FSkeletonBatch InSkeletonBatches,
float  InDeltaTime,
FRDGBuilder InGraphBuilder,
FRDGBufferRef  InTransformBuffer,
FRDGBufferSRVRef  InHierarchyBufferSRV 
)
inline

Member Data Documentation

◆ DeltaTime

float FSkinningTransformProvider::FProviderContext::DeltaTime = 0.0f

◆ GraphBuilder

FRDGBuilder& FSkinningTransformProvider::FProviderContext::GraphBuilder

◆ HierarchyBufferSRV

FRDGBufferSRVRef FSkinningTransformProvider::FProviderContext::HierarchyBufferSRV

◆ Indirections

TConstArrayView<FProviderIndirection> FSkinningTransformProvider::FProviderContext::Indirections

◆ Primitives

TConstArrayView<FPrimitiveSceneInfo*> FSkinningTransformProvider::FProviderContext::Primitives

◆ Proxies

TConstArrayView<FSkinningSceneExtensionProxy*> FSkinningTransformProvider::FProviderContext::Proxies

◆ SkeletonBatches

TConstArrayView<FSkeletonBatch> FSkinningTransformProvider::FProviderContext::SkeletonBatches

◆ TransformBuffer

FRDGBufferRef FSkinningTransformProvider::FProviderContext::TransformBuffer

The documentation for this struct was generated from the following file: