UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateDrawWindowsCommand Struct Reference
+ Inheritance diagram for FSlateDrawWindowsCommand:

Public Member Functions

bool IsEmpty ()
 

Public Attributes

TArray< FSlateDrawWindowPassInputs, FConcurrentLinearArrayAllocatorWindows
 
TArray< FRenderThreadUpdateContext, FConcurrentLinearArrayAllocatorDeferredUpdates
 

Additional Inherited Members

- Static Public Member Functions inherited from TConcurrentLinearObject< FSlateDrawWindowsCommand >
static voidoperator new (size_t Size)
 
static voidoperator new (size_t Size, void *Object)
 
static voidoperator new (size_t Size, std::align_val_t Align)
 
static voidoperator new[] (size_t Size)
 
static voidoperator new[] (size_t Size, std::align_val_t Align)
 
static UE_FORCEINLINE_HINT void operator delete (void *Ptr)
 
static UE_FORCEINLINE_HINT void operator delete[] (void *Ptr)
 

Member Function Documentation

◆ IsEmpty()

bool FSlateDrawWindowsCommand::IsEmpty ( )
inline

Member Data Documentation

◆ DeferredUpdates

TArray<FRenderThreadUpdateContext, FConcurrentLinearArrayAllocator> FSlateDrawWindowsCommand::DeferredUpdates

◆ Windows


The documentation for this struct was generated from the following file: